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It’s Official – Jujutsu Kaisen Is Ending With the ‘Shinjuku Showdown’ Arc

It's time for the war against the King of Curses to finally come to an end.

Gege Akutami’s Jujutsu Kaisen has been an emotional roller coaster of a series with recent developments in the manga, and with the grand turning point of the series, the Shibuya Incident, having finally been adapted during the second half of season 2, fans are emotionally exhausted.

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Fans can take a deep breath, though – because Jujutsu Kaisen is officially in its final story arc.

The Shinjuku Showdown Arc Has Been a High-Stakes Finale From the Beginning

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Jujutsu Kaisen has never held its punches when it comes to character death, gruesome plot twists, and the ongoing threats that cursed spirits cause, but the Shinjuku Showdown arc has truly cemented itself as pushing boundaries when it comes to what JJK fans can handle. Fighting off Sukuna, the series has said goodbye to multiple iconic characters – including Gojo Satoru, who was once thought to be the strongest.

This led to a dramatic turn wherein Yuta Okkotsu took over Gojo’s body by copying Kenjaku’s cursed technique, leading to a “true” final showdown against the King of Curses.

Fans have speculated for quite some time that the Shinjuku Showdown arc would be the series’ big send-off, but during a Q&A at the Jujutsu Kaisen Exhibition in Shibuya Hikarie, Japan, Gege Akutami, the series’ original creator, confirmed it. Alongside news that the series would not be appearing at the next Jump Festa event, its time for devoted fans of the series to begin preparing for the end.

Source: Translations provided by soukatsu on X.

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Anna Williams
Anna Williams -- not to be confused with the Tekken character -- is an editor and writer that has been working closely with the anime and manga industry for over four years for a variety of publications including Comic Book Resources, Screen Rant, and We Got This Covered. She has had the opportunity to sit down and talk with key figures in the industry, and continue to grow a vast knowledge of the art and culture that goes into each new seasonal and ongoing franchise. She's also had the opportunity to work alongside indie game developers like Baroque Decay to edit and localize early devlog materials for their upcoming game Catechesis.